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With that out of the way, let's take a closer look at the game. There's a plethora of graphics options to use, so let's look at them one at a time. Below you'll see some screenshots. It's the first glimpse you get of the land of Tamriel, just right outside the Imperial Prison sewers - right in front of the door actually. The first screenshot is with maximum detail, with no AA and AF or HDR. The next shots are taken with each setting slider set to minimum, beginning with 'Tree' (2nd screenshot), 'Actor' (3rd), 'Item' (4th), 'Object' (5th), 'Grass' (6th) and 'View' distance (7th).





The first four screenshots are pretty similar, so in this scene we can actually 'get away' with 'Tree', 'Actor', and 'Item' set to minimum. However, when the 'Object' slider is set to minimum, we begin to see a major difference in detail. Most of the objects are not rendered at all! Setting 'Grass' to minimum isn't that much different, but the lowest quality, image wise is of obviously 'View' set to minimum. So, it looks like to get the 'full effect', we need to keep 'Item', 'Object' and 'View' sliders at their maximum values or find a fair compromise.

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