Richard Burns Rally - Harwood Forest, 1024 x 768
Single, AI disabled
Single, AI enabled
Multi, AI disabled
Multi, AI enabled
Richard Burns Rally - Harwood Forest, 1280 x 1024
Single, AI disabled
Single, AI enabled
Multi, AI disabled
Multi, AI enabled
Richard Burns Rally - Harwood Forest, 1600 x 1200
Single, AI disabled
Single, AI enabled
Multi, AI disabled
Multi, AI enabled
While there's nothing to gain with a Crossfire setup (in default rendering mode). thankfully, there's also nothing lost in the frame rates department. The differences we're seeing in the results are very small, more likely normal variations between runs. Like Call of Duty, if you want to maintain a high minimum fps, better stick to 1024 x768. Frame rates near 30 fps can be very annoying in racing games, especially a fast paced one like this game.
This is probably one game that acts differently on Crossfire and SLI setups. We saw quite a significant increase in frame rates with AA and AF on an SLI setup (though at default settings we're actually getting lower frame rates). So, what's happening here? We saw no difference whether we're running with one card or two cards in this game or even with Catalyst AI enabled or disabled for that matter. Our guess is that there are no profiles embedded in the drivers for this game, so Crossfire is running in default mode. We're pretty sure it's not system related, after all we're seeing lower and lower frame rates as we move to higher resolutions, more so with AA and AF. Looks like this game is a good candidate to try to force AFR, after all we saw some improvements with SLI so Crossfire should be able to provide us with higher frame rates as well.
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