SW: KOTOR - Endar Spire, 1024 x 768
Single, AI disabled
Single, AI enabled
Multi, AI disabled
Multi, AI enabled
SW: KOTOR - Endar Spire, 1280 x 1024
Single, AI disabled
Single, AI enabled
Multi, AI disabled
Multi, AI enabled
SW: KOTOR - Endar Spire, 1600 x 1200
Single, AI disabled
Single, AI enabled
Multi, AI disabled
Multi, AI enabled
Hmm. Unlike the other games we tested so far, results with Catalyst AI enabled seems to be slower than with Catalyst AI disabled. The differences may be caused by normal variations between runs, but we doubt it. There's a clear trend here, notice the same level of frame rates from both single and multi configurations with Catalyst AI disabled. Obviously there's a game profile embedded on the drivers, however it's not optimal. We'll have a look later on trying to apply another game profile (and force AFR with Crossfire) with this game.
It's clear that the Radeon X1600XT (or two of them) is not fast enough to play this game at anything other than 1024 x 768, without AA and AF. Thankfully, you don't see these kinds of frame rates that often throughout the game. Now, if you look closely, you can see that in some cases, running with Crossfire can be slower - similar to what we saw with SLI. Hmmm, could this be true? It looks like Crossfire is not that much different from SLI - you can't really expect a performance increase in every game. We already saw that out of four games we tested so far, only one (Call of Duty) showed any frame rate increase with Crossfire. Maybe we spoke to soon when we say Crossfire has potential. How about newer games?
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