Tomb Raider: Legend - Meet
Tiwanaku Cinematic,
1024 x 768
E6300
P965
E6550
P965
E6300
P35 DDR2
E6550
P35 DDR2
E6300
P35 DDR3
E6550
P35 DDR3
| P35 to P965 - DDR2 | E6300 | E6550 | ||||
| 7x400 | 6x400 | 7x333 | 7x400 | 6x400 | 7x333 | |
| Difference | Difference | Difference | Difference | Difference | Difference | |
| Min | 0.00% | 4.17% | 4.17% | 8.33% | 0.00% | 0.00% |
| Avg | 0.05% | 3.20% | 1.06% | 1.45% | 1.70% | 0.55% |
| Max | 0.72% | 1.48% | 0.74% | 0.72% | 0.73% | 0.73% |
Enabling Next Generation Content in this game really push the graphics card to its limits - and the graphics card alone. We saw no difference whatsoever and we think the graph illustrates this quite nicely. Variations between runs are present, but as you can see quite low. So, this game doesn't add any useful information for this article.
| P965 | E6300 | E6550 | ||
| 7x400 | 6x400 | 7x400 | 6x400 | |
| Compared to 7x333 | Compared to 7x333 | Compared to 7x333 | Compared to 7x333 | |
| Min | 4.17% | 0.00% | -4.00% | 0.00% |
| Avg | 0.98% | -2.29% | 0.02% | -0.53% |
| Max | 1.47% | -0.74% | 1.46% | 0.00% |
| P35 | E6300 | E6550 | ||
| 7x400 | 6x400 | 7x400 | 6x400 | |
| Compared to 7x333 | Compared to 7x333 | Compared to 7x333 | Compared to 7x333 | |
| Min | 0.00% | 0.00% | 4.00% | 0.00% |
| Avg | -0.03% | -0.22% | 0.92% | 0.61% |
| Max | 1.46% | 0.00% | 1.45% | 0.00% |
| P35 DDR3 | E6300 | E6550 | ||
| 7x400 | 6x400 | 7x400 | 6x400 | |
| Compared to 7x333 | Compared to 7x333 | Compared to 7x333 | Compared to 7x333 | |
| Min | 0.00% | 0.00% | 0.00% | 0.00% |
| Avg | 0.36% | -0.36% | 1.64% | 0.81% |
| Max | 0.73% | 0.00% | 0.72% | 0.00% |
| P965 | E6550 to E6300 | |
| 7x400 | 6x400 | |
| Difference | Difference | |
| Min | -4.00% | 4.17% |
| Avg | -0.28% | 2.50% |
| Max | 0.72% | 1.48% |
| P35 | E6550 to E6300 | |
| 7x400 | 6x400 | |
| Difference | Difference | |
| Min | 4.00% | 0.00% |
| Avg | 1.12% | 1.00% |
| Max | 0.72% | 0.73% |
| P35 DDR3 | E6550 to E6300 | |
| 7x400 | 6x400 | |
| Difference | Difference | |
| Min | 0.00% | 0.00% |
| Avg | 0.70% | 0.60% |
| Max | 0.72% | 0.73% |
Again, just confirmation of what we already know - this game / benchmark is graphically bound than system bound.
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