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Looking at Vista's I/O Performance

Nearly 10 months after its released, Windows Vista's adoption rate is still pretty low, particularly compared to Windows XP. Of course, XP has quite of a lead over Vista - it's been the default choice for many users for several years now. As for the reason, well, it's actually nothing we didn't expect from Microsoft and their products. Keeping in tradition to other previous versions of Windows, Vista needs quite a hefty system to be able to run smoothly. You'll definitely NEED at least 1 GB of RAM and a DirectX 9 graphics card to enjoy what Vista has to offer. At least - if you really want to get your work done in Vista smoothly, prepare to get at least 2 GB of RAM and a dual core processor - it's that power hungry. With that kind of a machine, Windows XP is blazing fast - no wonder users prefer to stick to Windows XP..

Even the promise and (unfulfilled) potential of DirectX 10 is not sufficient to sway the crowd. Ten months after the release of Vista and you can count the number of DirectX 10 titles on one hand - Company of Heroes, Lost Planet: Extreme Condition and Bioshock. Granted, Crysis is just a few weeks away and let's not forget the latest installment of Unreal Tournament. However, as many reviews and previews have shown, don't expect blazing fast performance from the available, first generation DirectX 10 hardware. Driver problems didn't made things any easier. Just look at the first six months of Vista release. GeForce 8800 graphics card owners are probably the hardest hit. There are also other problems as well - one is related to hard drive / storage and the other network performance.

Here;s an interesting tidbit from Adrian Kingsley-Hughes' blog, regarding the network performance problem.

I have received a response to the Vista network performance issue from Microsoft. Here are some points of interest:" So, users with standard 10/100 MBps Ethernet connections will likely not notice the issue (too much). Hopefully, a fix will be available soon - preferably before Vista SP 1 comes out.

Vista's I/O Problems

Microsoft posted several updates and fixes - one of which is related to I/) storage performance. This issue have been plaguing the fledgling operating system for quite a while now. Earliest reports of such problems were from users using Windows Vista RC1 (yes, it's that long). Microsoft finally released an update addressing this problem at September 11, 2007.

Windows Vista Performance and Reliability Update (938979)

"This update resolves issues that may affect some Windows Vista-based computers. These issues have been reported by customers who are using the Error Reporting service or Microsoft Customer Support Services."
Though it is easy to blame Microsoft, they're not the only one to blame. Hardware manufacturers are also having teething problems with Vista drivers. Intel posted a workaround for users having problems with RAID 0 arrays in Vista. They did post this fix (and updated drivers) way earlier than Microsoft - May 25th, 2007 or just slightly over three months earlier.

Possible issues with Windows Vista* and Intel® RAID

The following issues may occur on Windows Vista* with a supported Intel® RAID Controller hub:
Now, with all these fixes and updates have Vista I/O performance improved to where it should be? That's what we're going to find out in this article. But first, let's look at some other factors that makes measuring storage performance a little bit more 'trickier' than in Windows XP.

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