SW: KOTOR - Endar Spire, 1024 x 768, 32
bit
NVIDIA
Quality
Quality
NVIDIA
High Quality
High Quality
ATI
App controlled Aniso
App controlled Aniso
SW: KOTOR - Endar Spire, 1280 x 1024, 32
bit
NVIDIA
Quality
Quality
NVIDIA
High Quality
High Quality
ATI
App controlled Aniso
App controlled Aniso
SW: KOTOR - Endar Spire, 1600 x 1200, 32
bit
NVIDIA
Quality
Quality
NVIDIA
High Quality
High Quality
ATI
App controlled Aniso
App controlled Aniso
The test are ran using application controlled anisotropic filtering, so the image quality is very similar. This is one game that might fool you into thinking the GeForce 6800GT is faster - n truth, it is faster only when it's not pushed. The higher maximum fps is the culprit, inflating the average fps. The GeForce 6800GT can reach a maximum 80 fps, where the Radeon X800XL maxed out at 60 fps. If we look at the minimum fps, we see the Radeon X800XL is actually faster!
SW: KOTOR - 1024 x 768. 32 bit fps Progress
(6800GT)
63 fps
42.5 fps
21 fps
0 fps
SW: KOTOR - 1024 x 768. 32 bit fps Progress
(X800XL)
63 fps
42.5 fps
21 fps
0 fps
| GeForce 6800GT |
Radeon X800XL |
|||||
| Quality | High Quality | Default | ||||
| Default | 4x AA 16x AF | Default | 4x AA 16x AF | Default | 4x AA 16x AF | |
| <30 fps | 0 | 4 | 0 | 4 | 0 | 2 |
| 30-45 fps | 3 | 3 | 3 | 2 | 5 | 3 |
| 45-60 fps | 12 | 9 | 12 | 9 | 11 | 14 |
| 60-90 fps | 8 | 7 | 8 | 11 | 7 | 3 |
| 90-120 fps | 0 | 0 | 0 | 0 | 0 | 0 |
Average fps can fool you and this game is a good example of that. The GeForce 6800GT has a slightly higher average fps, probably because it scores a higher maximum fps. But when smokes and explosions are displayed on screen, it drops to below 20 fps (with AA and AF). The Radeon X800XL chugs along at around 60 fps but only drops to 26 fps. We prefer a high minimum fps than a high maximum fps from the Radeon X800XL.
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