The Elder Scrolls IV: Oblivion
GeForce 7950GT

Radeon X1950 Pro

GeForce 8800GTS

There's actually very little difference separating the three cards in this game with 4x MSAA. We also don''t see that much difference between 4x, 8xQ and 8x CSAA on the GeForce 8800.
Let's recap what we've seen so far. Overall we think 4x AA quality on the GeForce 8800 is better than 4x AA on the GeForce 7950GT. A much needed improvement, we might add. NVIDIA have stepped up to the plate and offer the better image quality - at least compared to previous generation of cards from both manufacturers. We saw the evidence on both the ToMMTi-Systems test app as well on games - our chosen scenes from Homeworld 2 comes to mind. In regards to anisotropic filtering, we saw noticeable improvements In both Nascar 2003 and GTR2 on the GeForce 8800, very likely due to angle independent anisotropic filtering.
However, we didn't see any noticeable improvement with 8xQ or 8x CSAA and their higher samples counterparts over the more traditional 4x MSAA . Well, maybe except in Homeworld 2 and Need for Speed: Carbon. We actually found ourselves wishing NVIDIA had retained 8xS for the GeForce 8800 - we see definite improvements with 8xS compared to 8xQ and 8xCSAA (even 16xQ and 16xCSAA) in Call of Duty (transparent textures), Nascar 2003 and GTR2. The road marks on NFS: Carbon, slightly more 'blurry' textures in Nascar 2003 and GTR2.
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